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CodeMorph
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Pre-release

Day one

The CodeMorph editor repository is created as a small patch set on top of Code - OSS 1.141.0, with CI building a Windows installer.

CodeMorph started as a deliberate architectural choice: don't fork a multi-gigabyte editor.

The repository holds a pinned upstream version of Code - OSS, a set of branding files and a short list of named patches. A build script clones the upstream release, applies the branding and patches, and produces CodeMorph. Tracking a new upstream release means rebasing a few small patches, not reviewing a giant merge. It's the same approach VSCodium uses, for the same reasons.

  • Scaffolded the patch-set build on Code - OSS 1.141.0.
  • Added the CodeMorph icon set, generated to every size from two source files.
  • Set up CI to build a Windows installer on every version tag.
  • Pinned line endings and toolchain versions so builds are reproducible across machines.